News & Information

Updates and important announcements from our staff team

We're now down for maintenance. This will last for 1-2 hours.

EDIT: Yes, the server is turned off. This is completely intentional and is required for the work that we are doing.
Moved to sometime tomorrow morning... since I seem to be too busy all the time (Aug 3)


We will be performing scheduled maintenance on Monday, August 1st, between 3-5 PM EST. The maintenance will last for about an hour.

We will be fixing a number of issues across servers. Please report bugs now so that we can get them patched by then.

We will be holding a build competition that commences after the maintenance on Monday, and will last until Thursday. More details about the competition will be released on Monday.
Most, if not all, issues should be resolved.

Have fun, report any bugs you find.
Yes, for real this time. We fixed the first join bug that basically broke the game. Terrible timing, I know.

10 AM EST. Be ready.
I don't have time to make some super nice post. Known issues:
  • Satchels borked (fixing tonight)
  • /wild does not work (fixing tonight)
Have fun.
I apologize for misleading some of you and saying it'd be Monday or Tuesday. We've been forced to push back the date to tomorrow due to some unforeseen bugs that we simply can't open it with.

Tomorrow's date is guaranteed, as these bugs will most definitely be fixed by then. We have literally everything ready for you, with the exception of those bugs.

There are two time frames:
  • 8 AM EST - 1 PM EST
  • 8 PM EST - 11 PM EST
We are hoping for the morning timeframe.

Thank you.
We had a minor issue today that resulted in the deletion of the plugins folder on our server. Thankfully, we keep backups, but our most recent was a bit out of date (around 72 hours ago).

For anyone that was ONLINE when this occurred: you have been refunded, as I'm sure you can see.

For anyone that was OFFLINE when this occurred: we will refund you accordingly. You must reply to this thread with your name and (if applicable) your rank. We will be handing out $1 billion apiece to each of you.

We, thankfully, didn't lose too much since a lot of our data is stored on our SQL server. The following were rolled back, anything not listed here will be the same as the last time you logged in:
  • Balances
  • Donor ranks
  • Certain rankups
  • Player vaults
  • Auctions
We will not be doing individual item refunds, due to the amount of time it would take to do. The money you will receive should make up for most of what was lost.

This was a freak accident and would've never normally happened, however, today just... didn't go right. We apologize for the inconvenience caused, and this should hopefully not affect too many people.

If you have concerns, message me or post here.
We had a short, unplanned maintenance period that lasted about an hour. The server is now online once again.

We made some performance improvements, squashed bugs, and prepped some of our system for future updates.

We're aware of people timing out on the server and things being generally sluggish. Our host is having network difficulties at the moment, and a fix is being investigated.

EDIT: our host is being hit by a pretty substansial DDoS:
As we continue to fix bugs on prison, we're also looking toward the release of the factions server. We need your opinion regarding the following:
  • An interactive map that can be viewed in a web browser of the factions map (Dynmap). Keep in mind that this would show faction territory
  • The addition of LogBlock to the factions server - we would allow players to inspect blocks to see who broke them and when
Please provide feedback below.

We have been fixing bugs as fast as possible - we'll be releasing patches today to fix issues with mining and miscellaneous other issues.
  • We are aware of the server crashing recently. This is caused by corrupt chunks in the plotworld. In order to prevent it, please, under no circumstances, go flying around randomly in the plot world where nobody has a plot. It is unnecessary and causes problems. We'll have a permanent fix for this when the plot world resets, eventually.
  • When factions launches, we'll also be including a small incremental update to prison with some new features related to voting and some other stuff.
Some people have asked about these. Here's the rundown:
  • UHC is our last priority. KitPvP will launch first.
  • The KitPvP launch will be within the next week or two.
In the meantime, for UHC, we may host some competitions there that are not UHC-related.

We eventually plan to go EULA compliant. We're saving this for a larger update down the road, and it'll likely be within the next 90-120 days since it requires thorough planning and lots of development time.
  • We will be holding a big sale before going compliant
  • It will be a boosters-based system. We are looking to keep as many perks accessible as possible.
  • Around this time, we'll also (finally) be doing a big update to the website
We'll have more...